Year 1

INTRODUCTION

The first year at the KaosPilots program is an introduction; it is where you start learning about yourself and what the school has to offer. The school year is a mixture of gaining insights into personal leadership and how to make the most of who you are, and working with projects and business design. You learn fundamental knowledge and methods, and start to developing the mindset and attitudes needed to get the most out of your time at the KaosPilots, which will help you over time to excel at what you do.

You will co-create a good learning environment and team culture, experimenting with different ways of approaching working together and accommodating varied needs within the group.

The aim is to bring forth your own creativity, build your understanding of how to create a good process as well as a good outcome, and to help you create the platform from where you can make this happen.

 

Aditional cornerstones
Projects
During the first year the student will carry out minimum 5 to 7 projects for different types of clients from the private sector, public sector or NGO’s. They will be within areas such as business development, idea development, events, marketing concepts creative processes and enterprising. The projects will be solved individually or in groups.

Personal Leadership and Mastery
The student will be coached and exposed to techniques and methods for personal development during the first year – aiming at for instance self-efficacy, resilience, efficiency, creativity and personal performance. Examples of techniques and methods are proactive planning, physical exercises, mental training, goal setting, SWOT, focus, ethics and moral and appearance.

Meaning and social dynamics
The students are trained in reflection over practice, as well as analysis, over the course of the first year. It comes especially into play in relation to group dynamics, social processes, and interpersonal and pedagogical implications connected to group learning, decision-making and construction of meaning.

 

COMPONENTS

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Creative Project Design I - Fundamentals
The component provides the student with the fundamentals in developing, organising and leading projects. Emphasis is placed on the dynamics and dimensions of collaboration, found during project work. The knowledge gained, and the experience acquired, should allow the student to play an active and effective role in developing and executing projects, in dynamic settings.
Creative Project Design II - Creativity, Design & Communication
The aim of the component is to further the students’ knowledge and skills in developing, organising and leading projects. The thematic focus is on design,and communication, including concepts, processes, methods and techniques. The student should be able to constructively go about realizing a project, hereunder communicate the results and approaches convincingly. Furthermore, the aim is to work with clients and stakeholders more thoroughly, thereby improving the students’ ability to manage professional relations.
Creative Leadership Design I - Self
The component provides an introduction to central leadership and organizational theories. Special emphasis is placed upon organizational culture, leadership roles, decision-making, learning organizations, ethics, and organizational psychology. Personal leadership is addressed and the students learn models and techniques for developing their own competencies.
Research & Theory of science
The component gives the students an understanding of the theoretical background of the KaosPilots. Especially in the fields of Chaos-theory and Systemic thinking. It also gives the student the tool of action research and how to apply this in their future work. techniques for developing their own competencies such as, personal performance, observation techniques and interview techniques.
Creative Leadership Design II – Others
The component provides the student with an introduction to how one can assess and select people with an offset in human resource management. The emphasis lies upon designing a process, which allows the given candidate the chance to expose a range of their qualities, as well as the development of the student’s personal skills in spotting talent. Ethics and moral issues are addressed and placed into cultural contexts. Action research is furthered in order to better evaluate the information obtained.
Creative Business Design I - Fundamentals
The component provides the student with a fundamental introduction to the elements of understanding, creating, running and developing a business. The emphasis is placed on the phases that a business passes through, during its development, and the challenges and opportunities faced during the process. Furthermore, it is an introduction to business fundamentals, which fosters a basic understanding of the reality facing businesses and a language to help students navigate within a business environment.
Creative Business Design II – In action
The component provides a holistic understanding for how creativity and innovation can contribute to, and act as a driver for developing businesses on a commercial or social level. The concept of strategy and strategic planning are introduced. The student will train by exploring needs, problems and opportunities, as well as developing innovative responses, including a marketing plans, business plans and/or strategic plans. Develop a capability to work within a business context, as well as a more in-depth understanding of project work.
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